godotengine / godotengine/godot
No property descriptions in tooltips inside Advanced Import Settings except for root node
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- Dominant language
- C++
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Description
Tested versions
Reproducible in: v4.5.2.stable.official [6ce3de25a], v4.7.dev.custom_build [4a280218f], v4.7.2.stable.official [ed1daf0bf].
System information
Godot v4.7.dev (4a280218f) - Windows 10 (build 19045) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU (NVIDIA; 32.0.15.8183) - AMD Ryzen 5 5600H with Radeon Graphics (12 threads) - 15.34 GiB memory
Issue description
Steps to reproduce
Open advanced import settings and move mouse cursor over a property
Minimal reproduction project (MRP)
N/A
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in the Advanced Import Settings interface and reproduce the issue by hovering properties, as described in the report. Trace how the root node gets its tooltip description compared with other properties; done means descriptions appear for all applicable properties, and the existing behavior is verified on the listed Godot versions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100