godotengine / godotengine/godot
Generic6DOFJoint C# highlight correction
- Dominant language
- C++
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Description
### Tested versions
Reproducible in Godot 4.6.stable.
### System information
Linux, Godot 4.6.stable.mono
### Issue description
4.6 Stable Mono version of Godot has issues with `Generic6DOFJoint3D` highlighting. The actual name of the class in Godot mono is `Generic6DoFJoint3D` with a lowercase 'O' (which is weird and not inline with the class specification in docs), but editor highlights only `Generic6DOFJoint3D` with a capital 'O'.
I guess we either need to correct highlighting or correct the class name so it's inline with other classes like World3D, with multiple capital letters.
### Steps to reproduce
Create the script, open the editor and add a property with Generic6DoFJoint3D type to your class.
### Minimal reproduction project (MRP)
Not required.
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Assessment
This issue has not been assessed yet.