godotengine / godotengine/godot
HTTP post request does not send an empty string
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Description
### Tested versions
4.6.stable.mono (i dont think its a mono issue)
### System information
win10
### Issue description
Today something in my server changed so that I need to pass an empty string as the `request_data` in a http request. I thought that `request_data` in `HTTPRequest.request()` has an empty string by default, so it would just not declare it in code.
Turns out, that adding a space is able to trick the `request_data` to be empty and also passed by godot:
```swift
http_login.request(
url,
[HEADERS],
HTTPClient.METHOD_POST,
" ", # adding a space - " " instead of ""
```
If I don't do this I get 400 errors on the server I'm requesting from. I noticed that this may be unintended behaviour with godots requests so I am reporting it!
### Steps to reproduce
Other software is required to test the endpoints, so an MRP might not work.
### Minimal reproduction project (MRP)
see above
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Assessment
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