godotengine / godotengine/godot
code completion menu go out of the editor when typing function name
- Dominant language
- C++
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- 117k
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Description
### Tested versions
- reproducible in : v4.6.stable.official [89cea1439], v4.5.1.stable.official [f62fdbde1]
### System information
Godot v4.6.stable - macOS Tahoe (26.2.0) - Multi-window, 1 monitor - Metal (Mobile) - integrated Apple M2 (Apple8) - Apple M2 (8 threads) - 16.00 GiB memory
### Issue description
after a func keyword, the completion go out of the script editor, making it impossible to read it
https://github.com/user-attachments/assets/f9cc4460-7409-46a1-a768-fbfa67e11eb6
https://github.com/user-attachments/assets/2c354d34-27f7-4fc4-ba2f-684fbef36ef1
### Steps to reproduce
- open a script
- write the "func" keyword
- start writing a function name
### Minimal reproduction project (MRP)
reproducible without a MRP, any project work
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Assessment
This issue has not been assessed yet.