godotengine / godotengine/godot
Bug: Localized titles do not work on Android (Language + Country)
- Dominant language
- C++
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Description
### Tested versions
I tested this example on Godot 4.5 but it also works on Godot 4.6
Tested with Android 15
### System information
Godot 4.5, Godot 4.6, Android 15,
### Issue description
I just discovered a bug while trying to create titles for my games and applications with a local title (language + country), but the problem is that it doesn't work on Android. Only the language works, not the country. For example, I created an example with the game MyGame, which I renamed Great Game in American English (en_US). The MyGame game works for all other languages, but when I set the system language to American English, it still displays MyGame instead of Great Game.


### Steps to reproduce
Enter a local title (language + country) and when exporting to Android with the respective language you have chosen as the localized title (en_US, fr_CA, en_GB or any other language variety) the International title appears.
### Minimal reproduction project (MRP)
[my_game_2026-02-11_12-16-32.zip](https://github.com/user-attachments/files/25240739/my_game_2026-02-11_12-16-32.zip)
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