godotengine / godotengine/godot
Editor freezes when adding a node in 4.5 (not reproducible in 4.4)
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
- Reproducible: 4.5,4.5.1
- Not reproducible:4.4
### System information
Godot v4.5.stable - Windows 10 (build 19045) - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated AMD Radeon RX 6650 XT (Advanced Micro Devices, Inc.; 32.0.21025.10016) - AMD Ryzen 5 3600 6-Core Processor (12 threads) - 31.90 GiB memory
### Issue description
When I try to add a node the engine freezes.
### Steps to reproduce
Add a Node in a scene tree.
### Minimal reproduction project (MRP)
[MPR](https://github.com/angelator312/primko-in-the-time-loop-editor)
Contributor guide
Research direction
Start by opening the linked minimal reproduction project in Godot 4.5 on Windows and reproduce the freeze while adding a node to the scene tree. Compare the behavior with Godot 4.4; done means adding a node no longer freezes the editor.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- devtools
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100