godotengine / godotengine/godot
Android Godot Editor stops accepting all user inputs in Android after a random time after codding in it
- Dominant language
- C++
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- 117k
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Description
### Tested versions
Issue Happens in 4.4.1 and latest Godot v4.5.stable from 15 September 2025
### System information
Godot v4.5.stable - Android 15 (SDK 35 build V.R4T3.1f022f1-11e3c-11e41) - Single-window, 1 monitor - OpenGL ES 3 (Compatibility) - Adreno (TM) 830 - (8 threads)
### Issue description
After coding for some minutes the Editor simply stops accepting user Input, but it does not crash, I can still see the blinking Caret Cursor. Sadly no touch no mouse and no keyboard input works and It requires to be closed and open again to restart normal functionality.
I tested all available rendering modes Mobile and Compatibility and both suffer from the same issue leading me to believe it is something 100% related to the input processing.
### Steps to reproduce
Just open any project and start coding, after some minutes (from 5 minutes to 30 minutes in my experience) of coding random stuff and even without running the project the editor will stop processing user inputs, making it impossible to save files or keep coding without a full restart
### Minimal reproduction project (MRP)
There is no specific project to reproduce this bug, any project will work!
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Assessment
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