godotengine / godotengine/godot

Use `split_floats` on an empty string will cause a crash.

Open
#103,809 0 comments 0 reactions 0 assignees View on GitHub
bug confirmed crash topic:core
Dominant language
C++
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Description

### Tested versions

- Reproduciable in 4.4.
- Not reproduciable in 4.3.

### System information

Windows 10 - v4.4.stable.steam [4c311cbee]

### Issue description

Use `split_floats` on an empty string will cause a crash, and cannot see any output in the editor.

I tried to export the project and run it in the console and saw the following error:
```
ERROR: Index p_index = 0 is out of bounds (size() = 0).
at: set (./core/templates/cowdata.h:207)
ERROR: FATAL: Index p_index = 0 is out of bounds (size() = 0).
at: get (./core/templates/cowdata.h:219)
```

### Steps to reproduce

Just execute the code below (GDScript):
``` gdscript
"".split_floats(",")
```

### Minimal reproduction project (MRP)

[test_2025-03-08_20-24-59.zip](https://github.com/user-attachments/files/19143271/test_2025-03-08_20-24-59.zip)

Contributor guide

Open the contributing guide

Research direction

Reproduce the crash with the GDScript expression "".split_floats(",") and inspect the related access reported in core/templates/cowdata.h. Determine the expected behavior for an empty string, then verify that the expression no longer crashes and that its output is handled consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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