godotengine / godotengine/godot
Godot 4.4 Button BiDi Text Direction bug
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
Godot v4.4.stable.mono - Windows 10 (build 19045) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 32.0.15.6094) - 11th Gen Intel(R) Core(TM) i9-11900F @ 2.50GHz (16 threads)
### System information
Godot v4.4.stable.mono - Windows 10 (build 19045) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti (NVIDIA; 32.0.15.6094) - 11th Gen Intel(R) Core(TM) i9-11900F @ 2.50GHz (16 threads)
### Issue description

When I selected 'Right-to-Left',It didn't work

### Steps to reproduce
it's easy
### Minimal reproduction project (MRP)
[button训练.zip](https://github.com/user-attachments/files/19073070/button.zip)
Contributor guide
Research direction
Open the attached button.zip minimal reproduction project in Godot 4.4 and reproduce the Button behavior after selecting “Right-to-Left.” Compare the observed direction with the expected BiDi text layout; done requires identifying and correcting the engine behavior and verifying the reproduction project works as expected.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- frontend, internationalization
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100