godotengine / godotengine/godot
Linux version crashes with popups/dropdowns/tooltips
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
Reproducible in v4.3.stable.official [77dcf97d8]. I can't test any other versions right now
### System information
Godot v4.3.stable - Linux Mint 21.2 (Victoria) - X11 - Vulkan (Forward+) - integrated AMD Radeon Vega 3 Graphics (RADV RAVEN2) - AMD 3020e with Radeon Graphics (2 Threads)
### Issue description
I've already described my issue in some detail.
I expect it to NOT crash when i click a dropdown, but it doesn't
I feel like it's something to do with making popup windows. (Because they cause the crashes)
Please tell me if i forgot anything
### Steps to reproduce
In the editor: hover over for something too long, click a dropdown, or make a popup.. That's all i can say
### Minimal reproduction project (MRP)
This happens with all projects, empty or not, there's no point in a reproduction project
Contributor guide
Research direction
Start by reproducing the crash in the Godot editor on Linux Mint 21.2 using X11 and Vulkan, testing the reported dropdown, popup, and prolonged hover interactions. Narrow down which interaction consistently crashes and capture the relevant failure details; done means the editor no longer crashes in that case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, linux
- Domain
- desktop, operating-systems
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100