godotengine / godotengine/godot

New assigned shortcut shift + a doesn't work

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#101,892 5 comments 0 reactions 0 assignees View on GitHub
needs testing topic:editor topic:input
Dominant language
C++
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Description

### Tested versions

I've tried it and got the same results in
godot 4.3 (NET)
godot 4.4 beta 1 (NET)
other versions I don't know

### System information

Windows 11

### Issue description

I think this is not reported yet? sorry if I'm wrong (and could be a me issue maybe? tho I've tried it on two devices)

I've tried to set a new shortcut shift + a for adding a child node and it doesn't work
I've also reassign and tested with a different shortcut eg. Ctrl + Shift + N and this works

![Image](https://github.com/user-attachments/assets/26635f88-7dce-41ed-9c7f-465854205753)

### Steps to reproduce

set a new shortcut for adding a child node
Ctrl+A -> Shift+A

### Minimal reproduction project (MRP)

N/A

Contributor guide

Open the contributing guide

Research direction

Reproduce the shortcut assignment in the Godot editor on Windows 11 using the Add Child Node action, changing Ctrl+A to Shift+A and comparing it with Ctrl+Shift+N. Trace the editor's shortcut handling for this action and verify that Shift+A invokes Add Child Node after reassignment without breaking the working alternative.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
desktop, tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
38/100

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