godotengine / godotengine/godot
New assigned shortcut shift + a doesn't work
- Dominant language
- C++
- Stars
- 117k
- Forks
- 26.8k
- PR merge metrics
- PR metrics pending
Description
### Tested versions
I've tried it and got the same results in
godot 4.3 (NET)
godot 4.4 beta 1 (NET)
other versions I don't know
### System information
Windows 11
### Issue description
I think this is not reported yet? sorry if I'm wrong (and could be a me issue maybe? tho I've tried it on two devices)
I've tried to set a new shortcut shift + a for adding a child node and it doesn't work
I've also reassign and tested with a different shortcut eg. Ctrl + Shift + N and this works

### Steps to reproduce
set a new shortcut for adding a child node
Ctrl+A -> Shift+A
### Minimal reproduction project (MRP)
N/A
Contributor guide
Research direction
Reproduce the shortcut assignment in the Godot editor on Windows 11 using the Add Child Node action, changing Ctrl+A to Shift+A and comparing it with Ctrl+Shift+N. Trace the editor's shortcut handling for this action and verify that Shift+A invokes Add Child Node after reassignment without breaking the working alternative.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- desktop, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100