godotengine / godotengine/godot

Godot Editor stopped with exit code: 134

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bug crash
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C++
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Description

### Tested versions

- Reproducible in: 4.4beta1, 4.4dev7 and probably previous versions.
- I don't know if it's a problem specific to version 4.4, because I'm using it since the first alpha came out and in the meantime I switched to a different OS. I don't remember if it was happening even before on Windows 11.

### System information

Godot v4.4.beta1 - Ubuntu 24.04.1 LTS 24.04 on Wayland - X11 display driver, Multi-window, 2 monitors - OpenGL 3 (Compatibility) - Mesa Intel(R) Xe Graphics (TGL GT2) - 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz (8 threads)

### Issue description

My editor has been crashing all of a sudden for a while now. I don't know what's causing it or what could be causing it, it seems pretty random.
I don't even know what version it started with and if it started only when I started using the Linux version (I switched to Ubuntu 24.04 about a month ago).

This is what the terminal prints to me:

```
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.4.beta1.official (d33da79d3f8fe84be2521d25b9ba8e440cf25a88)
Dumping the backtrace. Please include this when reporting the bug to the project developer.

[1] /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x7d5820845320] (??:0)
[2] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x4c0c050] (??:0)
[3] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x1c924c1] (??:0)
[4] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x4cbc60d] (??:0)
[5] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x46c7f64] (??:0)
[6] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x2904acc] (??:0)
[7] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x51aaee] (??:0)
[8] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x4208d3] (??:0)
[9] /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d582082a1ca] (??:0)
[10] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d582082a28b] (??:0)
[11] /home/stef/Desktop/Dev/Godot/Godot_v4.4-beta1_linux.x86_64() [0x44347a] (??:0)
-- END OF BACKTRACE --
================================================================

Aborted (core dumped)

Godot Editor stopped with exit code: 134
```

As you can see the error isn't telling me anything.

### Steps to reproduce

I don't know the steps to reproduce, it happens randomly while I'm in the Godot editor.

### Minimal reproduction project (MRP)

I don't think it's releated to the project. Maybe to the version or the OS.

Contributor guide

Open the contributing guide

Research direction

No source file, test, or reproducible steps are provided; start with the terminal backtrace and the listed Godot 4.4 beta versions on Ubuntu 24.04. Done means reproducing the editor crash, identifying its cause, and verifying that the crash no longer occurs.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, godot
Domain
game-dev, operating-systems
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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