godotengine / godotengine/godot
UI Elements of Godot not aligned on ARM
- Dominant language
- C++
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Description
### Tested versions
Reproducible in 4.3
### System information
Godot v4.3.stable.mono - Windows 10.0.26100 - GLES3 (Compatibility) - D3D12 (Qualcomm(R) Adreno(TM) X1-85 GPU) - Snapdragon(R) X 10-core X1P64100 @ 3.40 GHz (10 Threads)
### Issue description
Many of the UI elements are not aligned to where your mouse is, it's hard to descript so I will try to include some screenshots
Buttons on button are clickable where the lower button is, and obviously there are two-ish of the buttons

Watch my mouse closely here:
https://github.com/user-attachments/assets/d3275105-70a0-4d80-acad-956b7badbe41
### Steps to reproduce
Just open Godot, try to add nodes
### Minimal reproduction project (MRP)
N/A
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Assessment
This issue has not been assessed yet.