godotengine / godotengine/godot

[3.6] Copy Property Does Not Work

Open
#100,656 1 comment 1 reaction 0 assignees View on GitHub
bug topic:editor
Dominant language
C++
Stars
117k
Forks
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PR merge metrics
PR metrics pending

Description

### Tested versions

v3.6.stable.official [de2f0f147]

### System information

w11 64

### Issue description

When clicking "Copy Property," nothing is copied, and pasting still uses the previously stored content in the clipboard.

https://github.com/user-attachments/assets/b9aa25d3-f810-413b-8680-55a26b672692

### Steps to reproduce

See the video.

### Minimal reproduction project (MRP)

Any project.

Contributor guide

Open the contributing guide

Research direction

Reproduce the issue in Godot v3.6.stable.official on Windows 11 using any project, following the reported Copy Property action and checking whether the clipboard changes. Trace the editor path handling Copy Property, then verify that pasting uses the newly copied value rather than the previous clipboard contents.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, godot
Domain
devtools
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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