godotengine / godotengine/godot
[3.x] The scene inheritance was cleared, but Godot still gives warnings on the TileMap node.
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- C++
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Description
Tested versions
v3.6.stable.official [de2f0f147]
System information
w10 64
Issue description
The Node2D2 scene inherits from the Node2D scene.
In the video, you can see that I remove the inheritance of Node2D2 from Node2D, leaving Node2D2 independent, but even so, the TileMap node still shows warnings.
https://github.com/user-attachments/assets/7dd25d4f-0f47-4617-9970-f1ff6923a243
Steps to reproduce
Follow the steps shown in the video.
Minimal reproduction project (MRP)
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Open test.zip in Godot 3.6 and follow the steps shown in the attached video, focusing on removing Node2D2's inheritance from Node2D. Confirm whether the TileMap warning remains after the scene becomes independent; done means the warning is cleared when the inheritance is removed.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, godot
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100