godotengine / godotengine/godot-vscode-plugin
Multi-root Workplace in VSCode, Class hides a global class script
- Dominant language
- TypeScript
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Description
### Godot version
4.4-dev7
### VS Code version
1.96.2
### Godot Tools VS Code extension version
master
### System information
Windows 10
### Issue description
I know this is a classic, and most likely related to the LSP.
I'm having `Class hides a global class script` while using Multi workplaces opened.

Each folder on the left represents a different Godot Project.
All projects are part of the same game. I'm making a multiplayer game and managing multiple projects it's a must.
There's only one VSCode instance opened.
There's only one Godot instance opened, related to the `Servidor do Jogo` folder.
Some configurations:



Do you have any tips on how to make this work?
I know that probably there's not much it can be done related to this Extension, but I'd appreciate some tips or directions about how to solve this.
Thank you
### Steps to reproduce
Open VSCode.
Open Godot.
or
Open Godot
Open VSCode.
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Assessment
This issue has not been assessed yet.