godotengine / godotengine/godot-vscode-plugin
Editor Path belongs in user settings, not workspace
- Dominant language
- TypeScript
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Description
### Godot version
4.1
### VS Code version
1.83
### Godot Tools VS Code extension version
1.3.1
### System information
Windows 11
### Problem statement
Spin off from #420 which seems to be fixed now. However, when you set the editor path by using the file picker, I feel it should save to user settings, or at least ask the user where to save. The workspace settings should be committed to version control, and if we're developing in a team, there's good odds each team member will have their Godot editor installed somewhere different. Even just on my own, I have Godot in different places on my desktop and laptop.
### Proposed solution
Save the editor path in user settings when it's input by the extension file picker.
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