godotengine / godotengine/godot-vscode-plugin
Add Run -> Window Placement -> Screen setting
Open
enhancement
- Dominant language
- TypeScript
- Stars
- 2.1k
- Forks
- 257
- PR merge metrics
- No merged PRs in 30d
Description
### Godot version
3.5.2
### VS Code version
1.75.1
### Godot Tools VS Code extension version
1.3.1
### System information
MacOS
### Problem statement
I have the game player window set to "Next Monitor" so I can view the compiled game while not obstructing Godot/Code Editor.
Godot vscode plugin doesn't allow choosing which monitor the game window launches on.
The setting in question is: `Godot -> Editor Settings -> Run -> Window Placement -> Screen`
### Proposed solution
It would be great to have this option added to the godot vscode plugin.
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