godotengine / godotengine/godot-vscode-plugin
Is it possible to leverage this plugin in other plugins?
- Dominant language
- TypeScript
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Description
Thanks for making this plugin, I'm brand new to making VSCode plugins and it has been very useful . as a reference. I've started creating a plugin for the GUT unit testing framework. Would it be possible to use your methods in my own plugin? Right now I've got everything working but it is pretty much hardcoded to work on Macs. I'm using the godot-vscode-plugin property for the path to Godot but I would rather not have to duplicate all the work you've already done for multi-platform support. I could just copy your code but that isn't elegant and I have to test it on all the different platforms. I'd much rather just require this plugin instead.
If this is possible then I'm more than willing to help implement the solution. I'm just not that versed in the best practices with these plugins. Here's my extension for reference, it's still very early in development.
https://github.com/bitwes/gut-extension/tree/master
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