godotengine / godotengine/godot-visual-script
Automatic type identification of signal method argument data types
Open
enhancement
- Dominant language
- C++
- Stars
- 131
- Forks
- 25
- PR merge metrics
- No merged PRs in 30d
Description
**Godot version:**
Godot v3.0.2
**OS/device including version:**
Windows 64-bit
**Issue description:**
Using signals we have to set up instance call type separately else the types don't really work, especially in case of event(which should be InputEvent not Object).
**Steps to reproduce:**

**Minimal reproduction project:**
Any Basic Visual Script Project.
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