godotengine / godotengine/godot-visual-script

Add a VisualScript state node

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#14 2 comments 4 reactions 0 assignees View on GitHub
enhancement
Dominant language
C++
Stars
131
Forks
25
PR merge metrics
No merged PRs in 30d

Description

**Describe the project you are working on:**

Godot Engine (proposal from reduz)

**Describe the problem or limitation you are having in your project:**

Users can not make visual state flows

**Describe the feature / enhancement and how it helps to overcome the problem or limitation:**

The goal for this node is so users can make visual state flows for games, like screen interface chart, or a state chart during a level.

**Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:**

![State Node](https://user-images.githubusercontent.com/32321/89199597-a1211580-d563-11ea-891b-6e484fc8af0d.png)

**If this enhancement will not be used often, can it be worked around with a few lines of script?:**

Not a few lines of code.

**Is there a reason why this should be core and not an add-on in the asset library?:**

Visual Script is coded in c++. Might be possible to be a gdscript node, except this function is special due to the fact it calls _process and _physics_process.

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