godotengine / godotengine/godot-monodevelop-addin

[Suggestion] Open Engine from Monodevelop

Open
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Dominant language
C#
Stars
33
Forks
5
PR merge metrics
No merged PRs in 30d

Description

Hi, I really liked this addin, I till post it on facebook on our official group.

Since I have this addin I start working with Monodevelop and not with Godot Engine and after a while I may need to edit a scene, it would improve my productive if I could open the Editor from Monodevelop since I have the executable setup in it. I could open and close just when I need to edit a scene.

Just an suggestion.

Thanks!

Contributor guide

No contributing guide indexed for this repository

Research direction

Review the repository to locate the add-in's command or menu implementation and how the Godot executable is configured; the issue names no files or tests. Done means a user can invoke the add-in from MonoDevelop to open the configured Godot editor when needed.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, godot
Domain
developer-experience, tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

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