godotengine / godotengine/godot-git-plugin

Editor freezes clicking on big files in Changes list

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bug
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C++
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Description

Godot v4.0.1 Windows 11
One of my scenes were very big (because of poorly generated terrain mesh data) and file size was around 2.5mb (compared to others that are ~2-3kb). Accidental click on scene_name.tscn in Unstaged Changes resulted in editor completely freeze trying to load that file, probably, into changes preview.

Same crash happend with smaller (~500kb scene also with some binary vertex data stored in one long line).

It's either problem of large files like this in general or something to do with how all this data stored in very long line and plugin thinks it's not that big of deal to show only one line.

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