godotengine / godotengine/godot-git-plugin
DLL built with mingw on Linux crashes editor
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Description
I am building a Windows DLL from my Linux machine using mingw. The build succeeds without errors, but when I copy the DLL over to my Windows machine and open Godot 4 beta10, the editor crashes immediately upon opening my project. If I use the official DLL from the latest release on this Github repo, the project opens fine.
Am I missing a step somewhere?
Windows host: Windows 10 x86_64
Linux host: Ubuntu x86_64, mingw-w64 v8.0.0-1, g++-mingw-w64 v10.3.0-14ubuntu1+24.3
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