godotengine / godotengine/godot-docs
[3.x] Unclear instructions on how compiled export templates are named and should be renamed for install in `templates` directory
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Description
### Tested versions
Godot: 3.5.3
FreeBSD: 14.1
### System information
FreeBSD 14.1, Godot 3.5.3
### Issue description
I’m trying to build the export template for FreeBSD, but can’t get the files being generated. I’m using the steps documented [here](https://docs.godotengine.org/en/3.5/development/compiling/compiling_for_x11.html#building-export-templates). However, no files called `linux_x11_64_release` or `linux_x11_64_debug` are generated. What’s the issue? Or am I misunderstanding something?
Greetings,
Fabiano
PS: Specifying `module_webm_enabled=no` was necessary to build without an error I will deal with in a separate thread as soon as this issue is resolved!
### Steps to reproduce
```
git clone https://github.com/godotengine/godot.git
cd godot
git checkout 3.5.3-stable
scons platform=x11 module_webm_enabled=no
scons module_webm_enabled=no plaform=x11 tools=no target=release bits=64
scons module_webm_enabled=no plaform=x11 tools=no target=release_debug bits=64
find . -type f -name linux_x11_64_release
[nothing here]
```
### Minimal reproduction project (MRP)
This is not project-specific
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Assessment
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