godotengine / godotengine/godot-docs
_ready() description under "Methods and static functions" incorrect in GDScript style guide.
- Dominant language
- reStructuredText
- Stars
- 5.7k
- Forks
- 3.8k
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 25
Description
First issue in my life! Not 100% sure I'm even right. Throw in trash if nothing needs to be corrected.
**Your Godot version:**
4.3
**Issue description:**
One paragraph under "Methods and static functions" in GDScript style guide is incorrect.
IS:
"Start with the _init() callback method, that the engine will call upon creating the object in memory. Follow with the _ready() callback, that Godot calls when it adds a node to the scene tree."
I think according to what i read earlier that the second sentence describes _enter_tree() callback not the _ready() one. So instead of two sentences describing _init() and _ready() (incorrectly), we should have three that describe _init(), _enter_tree() and _ready() in that order.
**URL to the documentation page:**
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html#methods-and-static-functions
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.