godotengine / godotengine/godot-docs
Mathematical formulas for games
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Description
### Describe the project you are working on
2D platformer
### Describe the problem or limitation you are having in your project
Beautiful jumps and curves require mathematical formulas
### Describe the feature / enhancement and how it helps to overcome the problem or limitation
add to the documentation or manual a list of formulas that may be useful for beginners to improve the quality of games, It is possible to implement a special node of the curve by formula ?
creating curves in inspector is convenient, but the curve is not very precise, it is unclear how the curve should look for a specific animation (maybe add animation for the curve, as in the tutorial about curves, only in inspector)
### Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
When opening the documentation, the user searches for a formula in a separate page or creates a curve on a separate node
### If this enhancement will not be used often, can it be worked around with a few lines of script?
possible
### Is there a reason why this should be core and not an add-on in the asset library?
This way users can use the formulas more often, but also in the asset library it’s a good solution
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