godotengine / godotengine/godot-docs

Add documentation about the order of execution for node callback functions

Open
#9,204 0 comments 3 reactions 0 assignees View on GitHub
content:new page enhancement
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Your Godot version:** 3.6 / 4.2

**Issue description:**

I'm implementing a state machine and I'm curious about when `_unhandled_input()` happens (related to callbacks like `_process()` and `_physics_process()`).

Except digging into the source code, the only source I can find is [this blog post](https://godotengine.org/article/agile-input-processing-is-here-for-smoother-gameplay/).

I think diagram and simple descriptions like [this](https://docs.unity3d.com/Manual/ExecutionOrder.html) benefits a lot.

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.