godotengine / godotengine/godot-docs
Add documentation about the order of execution for node callback functions
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enhancement
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- reStructuredText
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Description
**Your Godot version:** 3.6 / 4.2
**Issue description:**
I'm implementing a state machine and I'm curious about when `_unhandled_input()` happens (related to callbacks like `_process()` and `_physics_process()`).
Except digging into the source code, the only source I can find is [this blog post](https://godotengine.org/article/agile-input-processing-is-here-for-smoother-gameplay/).
I think diagram and simple descriptions like [this](https://docs.unity3d.com/Manual/ExecutionOrder.html) benefits a lot.
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