godotengine / godotengine/godot-docs

Outdated information about translated() method on "Matrices and transforms" page

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area:manual bug
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Description

**Your Godot version:** 4.1

**Issue description:**
There is information about translated method:
> There is also a translated() method, which performs a different operation to adding or changing origin directly. The translated() method will translate the object relative to its own rotation. For example, an object rotated 90 degrees clockwise will move to the right when translated() with Vector2.UP.

It seems outdated and corresponds version 3.x behavior

**URL to the documentation page:** https://docs.godotengine.org/en/stable/tutorials/math/matrices_and_transforms.html

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