godotengine / godotengine/godot-docs
Add `look_at` alternative documentation for RigidBody2D
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Description
**Your Godot version:** 4.1.1
**Issue description:**
RigidBody has helpful documentation on how to implement a workaround for the `look_at` method since this method does not work for RigidBody nodes. This documentation is linked below.
https://docs.godotengine.org/en/stable/tutorials/physics/rigid_body.html#the-look-at-method
Unfortunately, I needed a solution to get `look_at` functionality for RigidBody2D, but could not find a similar workaround in the docs. It would be helpful to have an alternative (probably simpler) implementation documented for 2D space.
**URL to the documentation page (if already existing):** https://docs.godotengine.org/en/stable/tutorials/physics/physics_introduction.html#using-rigidbody2d
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