godotengine / godotengine/godot-docs

Call method animation tracks require explicit enablement if the node is filtered on AnimationTree

Open
#7,528 8 comments 2 reactions 0 assignees View on GitHub
enhancement
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Your Godot version:**

4.1 beta 2

**Issue description:**

I spent hours not realizing that call function tracks won't get triggered on filtered animation if they are not explicitly filtered for as well.

Issue that describes the problem I had:

https://github.com/godotengine/godot/issues/78298

The documentation does not mention anything regarding the caveats surrounding call function tracks and filtering.

**URL to the documentation page (if already existing):**

https://docs.godotengine.org/en/stable/tutorials/animation/animation_tree.html

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.