godotengine / godotengine/godot-docs

Add example docs on how to simulate mouse pressed and releases through artifical events

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enhancement
Dominant language
reStructuredText
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Description

**Your Godot version:**
v4.1.beta1.mono.official [828ec2c5d]

**Issue description:**
I am trying to understand how to simulate mouse button presses and releases without moving the mouse with the gamepad and keyboard.

The idea is that I would move the mouse, send a mouse button events and move it back but I can't get the control nodes to recognize the events and I don't know how to pass the correct position

**URL to the documentation page (if already existing):**
na

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