godotengine / godotengine/godot-docs
Tutorial or docs on human skin/hair shaders
Open
area:manual
content:new page
enhancement
- Dominant language
- reStructuredText
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Description
**Your Godot version:**
4.0.2
**Issue description:**
It's supposedly possible to achieve proper skin/hair look with built-in materials and shaders. The problem is, next to no one knows how to do it. Please document.
Raised in a comment in https://github.com/godotengine/godot-proposals/issues/6900 which was closed because OP deleted comments/other assets were found, so I'm opening an issue solely for the **documentation part**
**URL to the documentation page (if already existing):**
N/A
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