godotengine / godotengine/godot-docs
Get mouse position when get_viewport().set_embedding_subwindows(false)
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enhancement
- Dominant language
- reStructuredText
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Description
**Your Godot version:**
4.0.2
**Issue description:**
You can not longer get window position using OS.get_window_position(). You also can't rely on global mouse if you have multiple windows. I suggest we update the documentation to tell people to do: Vector2(get_parent().position) + get_local_mouse_position()
**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/stable/classes/class_os.html
https://docs.godotengine.org/en/stable/classes/class_window.html
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