godotengine / godotengine/godot-docs

I feel we need a simple animation tree example ... walk, run, idle, die (one shot)... perhaps plus attack

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content:new page enhancement
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Description

Godot 4.x

my productivity would be greatly enhanced if i had a clear example for this most basic zombie behaviour.... i do not get the complex 3rd person shooter one shown.... i'm pretty experienced at coding, somewhat new to this

i post about this on facebook i think it's blank stares... we just need a screenshot of a very rudimentry state AnimationTree to get us going.... thanks

I'm using a mixamo zombie and if requested i can share code examples... another thing is i had to know about an inverse basis to sort out the root motion (with regard of y and z being flipped)

the docs are actually pretty great but i think these are holes... i hate watching tutorials they're usually a lucky dip where the guy knows less than me

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