godotengine / godotengine/godot-docs
godot 4 glTF runtime loader
Open
area:manual
content:new page
enhancement
- Dominant language
- reStructuredText
- Stars
- 5.7k
- Forks
- 3.8k
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 25
Description
hi,
i searched alot, but can only find old github post about it. Is there a doc about the new glTF runtime loader in godot 4 ?
Is it possible to e.g. start a multiplayer-networking-game and while playing, another persons sends per e.g. email a new glTF (e.g. mesh+texture) and you want to load it into the running multiplayer-networking-game without rebuilding/reloading/redistribution ?
thx
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.