godotengine / godotengine/godot-docs
2D Dodge the Creeps Tutorial - Assets
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Description
**Your Godot version:**
Godot 4.0 beta1
**Issue description:**
https://docs.godotengine.org/en/latest/getting_started/first_2d_game/index.html
https://docs.godotengine.org/en/latest/getting_started/first_2d_game/01.project_setup.html
My suggestion is the following: Have only the spriteframe assets in 1 folder. No need for font since it is 5 steps after (https://docs.godotengine.org/en/latest/getting_started/first_2d_game/06.heads_up_display.html), and you can just import it there where its needed. Same for audio, which is [the very last section](https://docs.godotengine.org/en/latest/getting_started/first_2d_game/07.finishing-up.html).
The benefits are that it's easier to import for a new user, because this is the very first introduction on importing assets to Godot, and asks to open your file editor and import manually, so instead of showing images and "this is how it should look like if you are not sure", you could just say "drag and drop the art folder onto your project folder" hence there is no way any user will fail that
Feel free to close this issue, as its not objectively better (one counter-argument to the above could be "its all packed together though")
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