godotengine / godotengine/godot-docs

Memory leak in draw_string example

Open
#5,825 5 comments 0 reactions 0 assignees View on GitHub
area:class reference bug
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Your Godot version:**
3.stable

**Issue description:**
The code example creates an orphan node.

The below is the corrected example which does not leak memory.
```
var control = Control.new()
var default_font = control.get_font("font")
control.queue_free()
draw_string(default_font, Vector2(64, 64), "Hello world")
```

**URL to the documentation page:**
https://docs.godotengine.org/en/stable/classes/class_canvasitem.html#class-canvasitem-method-draw-string

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.