godotengine / godotengine/godot-docs
RigidBody's add_torque explanation is ambiguous
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area:class reference
enhancement
topic:physics
- Dominant language
- reStructuredText
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Description
3.3.4
After reading RigidBody add_torque's documentation I was at loss how to use this function. It should include information of what direction the torque is added.
Current:
> Adds a constant rotational force (i.e. a motor) without affecting position.
Suggestion:
> Adds a constant rotational force without affecting position. The rotation is clockwise around the torque vector passed.
> Uses the rotation of the global coordinate system.
https://docs.godotengine.org/en/stable/classes/class_rigidbody.html#class-rigidbody-method-add-torque
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