godotengine / godotengine/godot-docs

iOS Services documentation fatal issue.

Open
#5,300 5 comments 0 reactions 0 assignees View on GitHub
area:manual bug
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Godot version: Godot 3.3.3:**

**Issue description: Problem with iOS Services**

**URL to the documentation page: https://docs.godotengine.org/en/stable/tutorials/platform/ios/plugins_for_ios.html#plugins-for-ios**

In the documentation about ios services, which describes in-game purchases, there are no very important commands, such as InAppStore.set_auto_finish_transaction(true) and InAppStore.finish_transaction(PRODUCT_ID), that allow you to complete the transaction. Without this, money is withdrawn only for the first purchase, and the rest are free, since the transaction is not completed. This is a very big bug that causes money to be lost. It is imperative to add these two methods in the documentation, since without them all purchases are meaningless. (Translated with the help of a translator, I apologize in advance for any mistakes)

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.