godotengine / godotengine/godot-docs

Document Oculus Quest controller mappings

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area:manual enhancement topic:xr
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Description

I'm having a lot of trouble getting stick input from oculus quest controllers. There's a get_joystick_axis method, but I've tried a bunch of different values from JoystickList, and none of them work, and the names don't match up at all with the quest 2 controller. For example, right stick horizontal matches up with with the trigger on the right controller.

edit: It seems that JOY_AXIS_0 is the horizontal axis for the right stick.

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