godotengine / godotengine/godot-docs
Document that Area2D detection is symmetric
Open
area:class reference
discussion
enhancement
topic:physics
- Dominant language
- reStructuredText
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Description
**Your Godot version:**
3.3.2
**Issue description:**
What I mean is that if Area B detects Area A, Area A's `area_entered` signal will fire. I was really confused about this.
**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/latest/classes/class_area2d.html
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