godotengine / godotengine/godot-docs

Update _ready() and _enter_tree() docs with a note that they will silently fail in GDNative C++ if they haven't been registered in _register_methods()

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area:class reference enhancement
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Description

**Your Godot version:**
3.2.3

**Issue description:**
In GDNative C++, _ready() and _enter_tree() will never be called, and there will be no warning in the log, if they haven't been registered by _register methods. This will remain true even if using request_ready().

I know this and I still forgot about it and wasted quite a bit of time on it. If it had been in the documentation I would have at least seen it sooner. Either way, I hope to save myself and others some pain in the future.

**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/stable/classes/class_node.html#class-node-method-ready
https://docs.godotengine.org/en/stable/classes/class_node.html#class-node-method-enter-tree

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