godotengine / godotengine/godot-docs
Document that SurfaceTool meshes must have normals to interact with lights.
- Dominant language
- reStructuredText
- Stars
- 5.7k
- Forks
- 3.8k
- Avg merge
- 1d 20h
- Merged PRs (30d)
- 25
Description
**Your Godot version:**
3.2.3
**Issue description:**
Meshes generated with surface tool do not interact with lights unless normals are added with [`add_normal`](https://docs.godotengine.org/en/latest/classes/class_surfacetool.html#class-surfacetool-method-add-normal) or [`generate_normals`](https://docs.godotengine.org/en/latest/classes/class_surfacetool.html#class-surfacetool-method-generate-normals) is called.
Without normals:

With normals:

**URL to the documentation page (if already existing):**
https://docs.godotengine.org/en/latest/classes/class_surfacetool.html
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.