godotengine / godotengine/godot-docs
Document caveats with running external script editors on macOS (don't run the .app, run the binary)
Open
area:manual
enhancement
- Dominant language
- reStructuredText
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Description
**Godot version:**
3.2.3.stable.official
**OS/device including version:**
OSX 10.14
**Issue description:**
Any time that I want to open a script it will open another copy of sublime text 3. This can get annoying if I wanted to edit multiple files.
**Steps to reproduce:**
My editor settings are:
Use External Editor: True.
Exec Path /Applications/Sublime Text.app/Contents/MacOS/Sublime Text
Exec flags: {project}
I also did use the recommended exec flags from the site: {file}:{line}.
Is it just that I selected the wrong file for the editor?
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