godotengine / godotengine/godot-docs
has_point method of Control claims a default implementation but has none.
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area:class reference
bug
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Description
Godot 3.2.2
`Control.has_point(Vector2)` claims that
> If not overridden, default behavior is checking if the point is within control's Rect.
When in fact this method has no default implementation.
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