godotengine / godotengine/godot-docs

AREA2D: get_overlapping_bodies() only sees KinematicBody2Ds

Open
#4,076 2 comments 0 reactions 0 assignees View on GitHub
area:class reference bug topic:physics
Dominant language
reStructuredText
Stars
5.7k
Forks
3.8k
Avg merge
1d 20h
Merged PRs (30d)
25

Description

**Godot version:**
tested to happen in 3.2.2 stable and in 3.2.3 rc4

**OS/device including version:**
Windows 10 Build 18362
Nvidia GT650M

**Issue description:**
Area 2d's get_overlapping_bodies sees only kinematicbodie2Ds and not rigidbody2Ds or Staticbody2Ds

**Minimal reproduction project:**
[Collision.zip](https://github.com/godotengine/godot/files/5146817/Collision.zip)

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.