godotengine / godotengine/godot-docs
Document local vs global for RigidBody methods
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area:class reference
enhancement
- Dominant language
- reStructuredText
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Description
The [RigidBody methods](https://docs.godotengine.org/en/3.1/classes/class_rigidbody.html#method-descriptions) don't specify whether arguments like `force`, `position`, and `torque` are global or relative to the object's Transform.
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