godotengine / godotengine/godot-docs

Complete the plugin section for Spatial Gizmos

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#2,713 1 comment 2 reactions 0 assignees View on GitHub
area:manual enhancement
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Description

Right now, the documentation covers how to create an EditorPlugin and a custom SpatialGizmo to be displayed in the viewport but it stops there.

This section could be improved by covering the following steps as well:
- How to interact with the handles
- How to use the function commit_handle
- How to handle Undo/Redo

Ideally, a full example of how to recreate the default 3d gizmo to move objects would help a lot to understand how editor plugins work in gdscript

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