godotengine / godotengine/godot-docs

Add documentation for strongly typed signal emission in C#

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area:manual enhancement topic:dotnet
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Description

**Your Godot version:** v4.7.1.stable.mono.official [a13da4feb]

**Issue description:** Godot C# has a way to emit signals with a fully-typed, generated method. It should be documented.

**URL to the documentation page (if already existing):** https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/c_sharp_signals.html#signal-emission

The syntax is `EmitSignal{SignalName}`: https://github.com/godotengine/godot/pull/97588

Contributor guide

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Research direction

Start at the existing signal-emission section of c_sharp_signals.html and review the strongly typed emission syntax, EmitSignal{SignalName}. Read pull request 97588 for the relevant behavior, then document the syntax and verify that the page clearly explains how to use it.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
documentation
Issue type
Documentation
Difficulty
1/5
Estimated time
1-3 hours
Activity status
Quiet
Clarity
Clearly specified
Newbie friendliness
84/100

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